Tuesday, 2 February 2010

Cityscape Research

When i saw this logo for Bioshock, i thought to myself, thats a pretty good texture of what I imagine the buildings would look after 50 years of solitude under the ocean.



As well as looking at some Bioshock concept art, i also looked into another game called Machinarium, a puzzle point-and-click adventure game developed by Amanita Design,


Machinarium is a strange rusty, metallic place populated only by robots. All the backgrounds throughout the game were hand drawn. The artist, who was right handed, drew most of the backgrounds with his left hand to give it a more sketchy feel. The backgrounds from the game had lots of rusty elements, which i looked at to perfect the look i wanted my buildings in the cityscape to have. Next ill upload some concept art i've done from looking at these two games.

Oh and btw, if you haven't already checked Machinarium out, i suggest you get yourselves a copy, it only costs about a tenner so its not too bad.

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